@startuml
sprite $lightbulb_outline [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000027BDEEDB720000000000000000000
000000000000000004CFFFFFFFFFFC400000000000000000
0000000000000001BFFFFFFFFFFFFFFB1000000000000000
000000000000003EFFFFFFFFFFFFFFFFE300000000000000
00000000000003FFFFFFA510015AFFFFFF30000000000000
0000000000001EFFFFA1000000001AFFFFE1000000000000
000000000000BFFFF60000000000006FFFFB000000000000
000000000004FFFF6000000000000006FFFF400000000000
00000000000CFFFA0000000000000000AFFFC00000000000
00000000002FFFF100000000000000001FFFF20000000000
00000000007FFFA000000000000000000AFFF70000000000
0000000000BFFF50000000000000000005FFFB0000000000
0000000000DFFF10000000000000000001FFFD0000000000
0000000000EFFF00000000000000000000FFFE0000000000
0000000000FFFF00000000000000000000FFFE0000000000
0000000000DFFF20000000000000000002FFFD0000000000
0000000000BFFF50000000000000000005FFFB0000000000
00000000008FFFA000000000000000000AFFF80000000000
00000000003FFFF100000000000000001FFFF30000000000
00000000000DFFFB0000000000000000BFFFD00000000000
000000000005FFFF7000000000000007FFFF500000000000
000000000000CFFFF80000000000008FFFFC000000000000
0000000000002EFFFFA1000000001AFFFFE1000000000000
00000000000003FFFFFD00000000DFFFFF30000000000000
000000000000003EFFFF00000000FFFFE300000000000000
0000000000000001FFFF00000000FFFF1000000000000000
0000000000000000FFFF00000000FFFF0000000000000000
0000000000000000FFFF00000000FFFF0000000000000000
0000000000000000FFFFFFFFFFFFFFFF0000000000000000
0000000000000000FFFFFFFFFFFFFFFF0000000000000000
0000000000000000DFFFFFFFFFFFFFFD0000000000000000
00000000000000004EFFFFFFFFFFFFE40000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000FFFFFFFFFFFF000000000000000000
000000000000000000FFFFFFFFFFFF000000000000000000
000000000000000000EFFFFFFFFFFE000000000000000000
0000000000000000004DFFFFFFFFD4000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_LIGHTBULB_OUTLINE(_alias) ENTITY(rectangle,black,lightbulb_outline,_alias,MATERIAL LIGHTBULB_OUTLINE)
!define MATERIAL_LIGHTBULB_OUTLINE(_alias, _label) ENTITY(rectangle,black,lightbulb_outline,_label, _alias,MATERIAL LIGHTBULB_OUTLINE)
!define MATERIAL_LIGHTBULB_OUTLINE(_alias, _label, _shape) ENTITY(_shape,black,lightbulb_outline,_label, _alias,MATERIAL LIGHTBULB_OUTLINE)
!define MATERIAL_LIGHTBULB_OUTLINE(_alias, _label, _shape, _color) ENTITY(_shape,_color,lightbulb_outline,_label, _alias,MATERIAL LIGHTBULB_OUTLINE)
skinparam folderBackgroundColor<<MATERIAL LIGHTBULB_OUTLINE>> White
@enduml